World War RPG
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Firing Range

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Firing Range Empty Firing Range

Post  owen82 Tue Jun 21, 2011 5:01 am

We need a firing range Rules clearly written out to make it Realistic. Im thinking something like this:

Pistol/Rifle: 5 Squares Apart Maximum.

Sniper: 15 Squares Apart Maximum.

Machine Gun: 10 Squares Apart Maximum.

Tank: 20 Squares Apart Maximum and destroys everything within a 2 Square Radius.

Fighter Aircraft: Dropping a Laser-Guided Bomb over a Targeted Area will Destory everything within a 5 Square Radius. (In RP) They can only drop it with in 10,000 Feet but above 10,000 Feet you cannot attack ground forces. If your Above 15,000 Feet you are safe from RPG Attacks. You can only go at a Maximum of 1,000 feet Per 3 Seconds to the dependence of your Speed (Make it Realistic). Maximum of 2 Bombs per Fighter Aircraft

Bomber Aircraft: Can drop bombs from 20,000 Feet or Below and cannot get attacked by an RPG from 25,000 feet. Maximum 8 Bombs per Bomber. (Cannot fly huge Heavy Bombers without Admin Permission)

Transport Aircraft: Cannot attack but can deploy Countermeasures to stop a Missle attack. Must be above 30,000 feet from RPG Attack.

Naval Attack Fleet: Cannot fire Missles at Ground forces within 15 Squares from the Coastline. Can fire at Aircraft to the same distance as RPGs. One shot from a Submarine torpedo will end in the Ship being Sunk and a Minimum of 2 Bombs from an Aircraft.
owen82
owen82

Posts : 35
Join date : 2011-06-04
Age : 27
Location : Radelaide, Australia! :D

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